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Thread Statistics | Show CCP posts - 1 post(s) |

Scrapyard Bob
EVE University Ivy League
73
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Posted - 2011.10.25 20:47:00 -
[1] - Quote
Resource gathering in any MMO is always going to be tedious and boring. Anything tedious lends itself well to being automated by people who don't want to put up with the tedium.
Ban the botters, don't punish those who are willing to put the time in to gather materials as a way of relaxation rather then going out and pew-pewing.
(And moving all ore into grav sites would suck hard unless they make the sites more plentiful and put more then a few hundred thousand m3 into a single site. Grav sites with less then 300k m3 of ore in them are a waste of time, and they need to have a minimum of 500-800k m3 to be worth the effort of getting everyone into the site.) |

Scrapyard Bob
EVE University Ivy League
194
|
Posted - 2011.10.28 12:47:00 -
[2] - Quote
Keep in mind that there is a very large sub-section of EVE who enjoy mining in groups. They look forward to coming home, shooting up some rocks and socializing with their corp/fleet for a few hours. It's a relaxing way to spend a few hours, without having to focus overmuch on the game mechanics. It gives them time to interact with other players in voice chat or text chat.
Removal of this play style would be bad for EVE. Those people would have to either:
- log in and do something much more energetic, with much less socializing - sit in their CQ and feel like they're not accomplishing anything - update their planets once a day, then log back off (increasing alienation, which results in unsubs)
Some like to watch the world burn, others are interested in gathering the raw materials to rebuild it. Both are valid play styles in the sandbox. |

Scrapyard Bob
EVE University Ivy League
215
|
Posted - 2011.10.28 16:43:00 -
[3] - Quote
Luxi Daphiti wrote:I'll read through the whole thread when I have time, but I thought I'd give my two cents briefly as the topic seems to have ended in a disucssion of how to get rid of mining bots.
I've always thought real players have something quite obvious that bots don't: eyes. Any improvements intended to get rid of bots would require the use of our eyes in a way that bots couldn't. At the moment, for instance, I can scroll over any asteroid or set my overview setting in such a way that it will tell me exactly what is in the asteroid. 90% of the time I don't even look at the roid i'm mining.
So perhaps change it so that on the overview and HUD all asteroids are merely labelled as 'Asteroids' with the only way to differentiate between them being looking at them - maybe colour or some aura could be used to differentiate between different types? Either way, has to be something that only humans can pick up on easily.
Bot programs don't look at the screen, they poke around in the program's main memory and/or look at the data packets flowing between the server and the client.
In order for your client to color the asteroids correctly, it needs to know what rock is what type in order to apply the right texture. So the server tells them. At which point, the client now knows which rock is which (and so will the bot program) - all you've done is make life more difficult for the real person-at-the-wheel miners without changing the difficulty of the bots.
If you hand information to the client - the cheaters can get at it (go look at how "wall hack" or "radar" cheats work in FPS games). |

Scrapyard Bob
EVE University Ivy League
256
|
Posted - 2011.11.01 15:59:00 -
[4] - Quote
Grav sites would need to be made a lot more plentiful and a lot larger (in m3 of ore in the site) across all sections of space to replace the removal of hi-sec ore belts. (And I'm personally in favor of grav site mining over static ore belts - but it would need adjustments.)
Ore belts in hi-sec range from 200k m3 (in a busy high-security system) up to 800k m3 (in a less-traveled 0.5 or 0.6) of ore. Most systems have 5-10 belts in them which is at least 1M m3 of ore in a hi-sec system and as much as 8M m3 of ore in a single system.
Grav sites are typically a fraction of that volume (which makes them not worth scanning down most of the time) and you can rarely find more then one or two in an entire constellation (which means you can't find enough to keep a mining fleet busy). |
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